public class Listener
extends java.lang.Object
Constructor and Description |
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Listener(int Port) |
Modifier and Type | Method and Description |
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void |
addAsset(asset Asset) |
void |
addGameObject(gameobject GameObject) |
void |
addScene(Scene scene) |
void |
addSprite(sprite Sprite) |
asset |
getAsset(java.lang.String Name) |
java.util.Vector<asset> |
getAssets() |
gameobject |
getGameObject(java.lang.String Name) |
java.util.Vector<gameobject> |
getGameObjects() |
Scene |
getScene(java.lang.String Name) |
java.util.Vector<Scene> |
getScenes() |
sprite |
getSprite(java.lang.String Name) |
java.util.Vector<sprite> |
getSprites() |
void |
HandleConnection() |
void |
StartServer() |
public void StartServer()
public void HandleConnection()
public java.util.Vector<asset> getAssets()
public java.util.Vector<gameobject> getGameObjects()
public java.util.Vector<sprite> getSprites()
public java.util.Vector<Scene> getScenes()
public asset getAsset(java.lang.String Name)
public gameobject getGameObject(java.lang.String Name)
public Scene getScene(java.lang.String Name)
public sprite getSprite(java.lang.String Name)
public void addAsset(asset Asset)
public void addScene(Scene scene)
public void addSprite(sprite Sprite)
public void addGameObject(gameobject GameObject)