Package | Description |
---|---|
com.ai | |
com.game | |
com.types | |
com.ui |
Modifier and Type | Method and Description |
---|---|
vector2 |
WayPoint.getLocation() |
Modifier and Type | Method and Description |
---|---|
void |
WayPoint.setLocation(vector2 Location) |
Constructor and Description |
---|
WayPoint(java.lang.String Name,
vector2 Location,
size Size) |
Modifier and Type | Method and Description |
---|---|
vector2 |
Game.MousePosition() |
Modifier and Type | Method and Description |
---|---|
vector2 |
sprite.getLocation() |
vector2 |
gameobject.getLocation() |
vector2 |
Scene.getLocation() |
Modifier and Type | Method and Description |
---|---|
void |
sprite.setLocation(vector2 Location) |
void |
gameobject.setLocation(vector2 Location) |
void |
Scene.setLocation(vector2 Location) |
Constructor and Description |
---|
gameobject(java.lang.String Name,
vector2 Location,
size Size,
boolean IsCollider,
java.awt.image.BufferedImage Texture) |
gameobject(java.lang.String Name,
vector2 Location,
size Size,
java.awt.image.BufferedImage Texture) |
gameobject(java.lang.String Name,
vector2 Location,
size Size,
gameobject.RenderModes RenderMode,
java.awt.image.BufferedImage Texture) |
sprite(java.lang.String Name,
java.lang.String Tag,
vector2 Location,
size Size,
spritetextures Textures) |
sprite(java.lang.String Name,
java.lang.String Tag,
vector2 Location,
size Size,
spritetextures Textures,
gravity Gravity) |
sprite(java.lang.String Name,
vector2 Location,
size Size,
spritetextures Textures) |
sprite(java.lang.String Name,
vector2 Location,
size Size,
spritetextures Textures,
gravity Gravity) |
Modifier and Type | Method and Description |
---|---|
vector2 |
Control.getLocation() |
Modifier and Type | Method and Description |
---|---|
void |
Control.setLocation(vector2 Location) |