Package | Description |
---|---|
com.net | |
com.physik.collider | |
com.types |
Modifier and Type | Method and Description |
---|---|
gameobject |
Listener.getGameObject(java.lang.String Name) |
Modifier and Type | Method and Description |
---|---|
java.util.Vector<gameobject> |
Listener.getGameObjects() |
Modifier and Type | Method and Description |
---|---|
void |
Listener.addGameObject(gameobject GameObject) |
Modifier and Type | Method and Description |
---|---|
gameobject |
CollisionInformation.getGameObject() |
Modifier and Type | Method and Description |
---|---|
void |
CollisionInformation.setGameObject(gameobject GameObject) |
Modifier and Type | Method and Description |
---|---|
CollisionInformation |
Collider.GetBottomCollisions(java.util.Vector<gameobject> GameObjects,
sprite Sprite) |
CollisionInformation |
Collider.GetBoundCollider(java.util.Vector<gameobject> GameObjects,
sprite Sprite) |
CollisionInformation |
Collider.GetCollision(java.util.Vector<gameobject> GameObjects,
sprite Sprite) |
CollisionInformation |
Collider.GetViewCollisions(java.util.Vector<gameobject> GameObjects,
sprite Sprite,
int Width,
int Height) |
Constructor and Description |
---|
CollisionInformation(boolean IsCollision,
gameobject GameObject) |
Modifier and Type | Method and Description |
---|---|
gameobject |
Scene.GetGameObjekt(java.lang.String Name) |
Modifier and Type | Method and Description |
---|---|
java.util.Vector<gameobject> |
Scene.getGameObjects() |
java.util.Vector<gameobject> |
SceneManager.GetGameObjects() |
java.util.Vector<gameobject> |
SceneManager.GetGameObjects(java.lang.String Tag) |
Modifier and Type | Method and Description |
---|---|
void |
Scene.AddGameObjekt(gameobject GameObject) |
void |
Scene.RemoveGameObject(gameobject GameObject) |
Modifier and Type | Method and Description |
---|---|
void |
Scene.setGameObjects(java.util.Vector<gameobject> Objects) |