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Scene - Class in com.types
 
Scene() - Constructor for class com.types.Scene
 
SceneManager - Class in com.types
 
SceneManager() - Constructor for class com.types.SceneManager
 
SendCommand() - Method in class com.net.Client
 
setAnimationName(String) - Method in class com.animation.Animation
 
setAutoGravity(boolean) - Method in class com.game.Game
 
setBackgroundColor(Color) - Method in class com.ui.Control
 
SetBackgroundImage(BufferedImage) - Method in class com.game.Game
 
setBackgroundImage(BufferedImage) - Method in class com.ui.Control
 
setBackgroundStyle(Label.BackgroundStyles) - Method in class com.ui.controls.Label
 
setBorderColor(Color) - Method in class com.ui.Control
 
setBorderStyle(Control.BorderStyles) - Method in class com.ui.Control
 
setCells(int) - Method in class com.animation.Animation
 
setCellSize(int, int) - Method in class com.animation.Animation
 
setCollider(boolean) - Method in class com.types.gameobject
 
setColliderType(Game.ColliderTypes) - Method in class com.game.Game
 
setCollision(boolean) - Method in class com.physik.collider.CollisionInformation
 
setEnabled(boolean) - Method in class com.ai.AIElement
 
setEnabled(boolean) - Method in class com.ai.AIManager
 
setEnabled(boolean) - Method in class com.ai.WayPoint
 
setEnabled(boolean) - Method in class com.animation.Animation
 
setEnabled(boolean) - Method in class com.animation.AnimationManager
 
setEnabled(boolean) - Method in class com.animation.Animator
 
setEnabled(boolean) - Method in class com.physik.gravity
 
setEnabled(boolean) - Method in class com.types.gameobject
 
setEnabled(boolean) - Method in class com.types.Scene
 
setEnabled(boolean) - Method in class com.types.SceneManager
 
setEnabled(boolean) - Method in class com.types.sprite
 
setEnabled(boolean) - Method in class com.ui.Control
 
setEnabled(boolean) - Method in class com.ui.UIManager
 
setFont(Font) - Method in class com.ui.Control
 
setForeColor(Color) - Method in class com.ui.Control
 
setGameObject(gameobject) - Method in class com.physik.collider.CollisionInformation
 
setGameObjects(Vector<gameobject>) - Method in class com.types.Scene
 
setGravity(gravity) - Method in class com.types.sprite
 
setHeight(int) - Method in class com.vector.size
 
setHorizontalValue(int) - Method in class com.physik.gravity
 
setHovered(boolean) - Method in class com.ui.Control
 
setHoveredBorderColor(Color) - Method in class com.ui.Control
 
setHoveredBorderStyle(Control.BorderStyles) - Method in class com.ui.Control
 
setHoveredColor(Color) - Method in class com.ui.Control
 
setImage(BufferedImage) - Method in class com.assets.asset
 
setImageStyle(Control.ImageStyles) - Method in class com.ui.Control
 
setLocation(vector2) - Method in class com.ai.WayPoint
 
setLocation(vector2) - Method in class com.types.gameobject
 
setLocation(vector2) - Method in class com.types.Scene
 
setLocation(vector2) - Method in class com.types.sprite
 
setLocation(vector2) - Method in class com.ui.Control
 
setMapBuffer(BufferedImage) - Method in class com.game.Game
 
setName(String) - Method in class com.ai.AIElement
 
setName(String) - Method in class com.ai.AIManager
 
setName(String) - Method in class com.ai.WayPoint
 
setName(String) - Method in class com.animation.AnimationManager
 
setName(String) - Method in class com.animation.Animator
 
setName(String) - Method in class com.assets.asset
 
setName(String) - Method in class com.types.gameobject
 
setName(String) - Method in class com.types.Scene
 
setName(String) - Method in class com.types.SceneManager
 
setName(String) - Method in class com.types.sprite
 
setName(String) - Method in class com.ui.Control
 
setName(String) - Method in class com.ui.UIManager
 
setObject(Object) - Method in class com.ai.AIElement
 
setObjectflag(AIElement.ObjectFlags) - Method in class com.ai.AIElement
 
setPlayRate(long) - Method in class com.animation.Animation
 
setPlayState(Animation.PlayStates) - Method in class com.animation.Animation
 
setPlayType(Animation.PlayTypes) - Method in class com.animation.Animation
 
setRenderMode(gameobject.RenderModes) - Method in class com.types.gameobject
 
setSceneIndex(int) - Method in class com.types.SceneManager
 
setSceneManager(SceneManager) - Method in class com.game.Game
 
setScenes(Vector<Scene>) - Method in class com.types.SceneManager
 
setSelectedTexture(BufferedImage) - Method in class com.types.sprite
 
setSize(size) - Method in class com.ai.WayPoint
 
setSize(size) - Method in class com.types.gameobject
 
setSize(size) - Method in class com.types.Scene
 
setSize(size) - Method in class com.types.sprite
 
setSize(size) - Method in class com.ui.Control
 
setSlectedSprite(sprite) - Method in class com.game.Game
 
setSpriteTextures(spritetextures) - Method in class com.types.sprite
 
setStartLocation(int, int) - Method in class com.animation.Animation
 
setTag(String) - Method in class com.ai.AIElement
 
setTag(String) - Method in class com.ai.AIManager
 
setTag(String) - Method in class com.ai.WayPoint
 
setTag(String) - Method in class com.animation.Animation
 
setTag(String) - Method in class com.animation.AnimationManager
 
setTag(String) - Method in class com.animation.Animator
 
setTag(String) - Method in class com.types.gameobject
 
setTag(String) - Method in class com.types.Scene
 
setTag(String) - Method in class com.types.SceneManager
 
setTag(String) - Method in class com.types.sprite
 
setTag(String) - Method in class com.ui.Control
 
setTag(String) - Method in class com.ui.UIManager
 
setText(String) - Method in class com.ui.Control
 
setTextStyle(Control.TextStyles) - Method in class com.ui.Control
 
setTexture(BufferedImage) - Method in class com.types.gameobject
 
setTextureDown(BufferedImage) - Method in class com.rendering.spritetextures
 
setTextureLeft(BufferedImage) - Method in class com.rendering.spritetextures
 
setTextureRight(BufferedImage) - Method in class com.rendering.spritetextures
 
setTextureUp(BufferedImage) - Method in class com.rendering.spritetextures
 
setTrigger(boolean) - Method in class com.types.gameobject
 
setVerticalValue(int) - Method in class com.physik.gravity
 
setWidth(int) - Method in class com.vector.size
 
setX(int) - Method in class com.vector.vector2
 
setY(int) - Method in class com.vector.vector2
 
size - Class in com.vector
 
size() - Constructor for class com.vector.size
 
size(int, int) - Constructor for class com.vector.size
 
sprite - Class in com.types
 
sprite(String, vector2, size, spritetextures) - Constructor for class com.types.sprite
 
sprite(String, vector2, size, spritetextures, gravity) - Constructor for class com.types.sprite
 
sprite(String, String, vector2, size, spritetextures) - Constructor for class com.types.sprite
 
sprite(String, String, vector2, size, spritetextures, gravity) - Constructor for class com.types.sprite
 
spritetextures - Class in com.rendering
 
spritetextures(BufferedImage) - Constructor for class com.rendering.spritetextures
 
spritetextures(BufferedImage, BufferedImage, BufferedImage, BufferedImage) - Constructor for class com.rendering.spritetextures
 
StartGame() - Method in class com.game.Game
 
StartServer() - Method in class com.net.Listener
 
StopAnimation() - Method in class com.animation.Animation
 
stopAnimation(String) - Method in class com.animation.Animator
 
StopGame() - Method in class com.game.Game
 
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