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G

Game - Class in com.game
 
Game(long) - Constructor for class com.game.Game
Game Methods
Game - Variable in class com.game.Gameloop
 
Game.ColliderTypes - Enum in com.game
 
Gameloop - Class in com.game
 
Gameloop(Game, long) - Constructor for class com.game.Gameloop
 
gameobject - Class in com.types
 
gameobject(String, vector2, size, BufferedImage) - Constructor for class com.types.gameobject
 
gameobject(String, vector2, size, gameobject.RenderModes, BufferedImage) - Constructor for class com.types.gameobject
 
gameobject(String, vector2, size, boolean, BufferedImage) - Constructor for class com.types.gameobject
 
gameobject.RenderModes - Enum in com.types
 
GameStop() - Method in class com.game.Gameloop
 
getAIElement(String) - Method in class com.ai.AIManager
 
getAnimation(String) - Method in class com.animation.Animator
 
getAnimationName() - Method in class com.animation.Animation
 
getAnimator(String) - Method in class com.animation.AnimationManager
 
getAsset(String) - Method in class com.assets.assetmanager
 
getAsset(String) - Method in class com.net.Listener
 
getAssets() - Method in class com.net.Listener
 
getAutoGravity() - Method in class com.game.Game
 
getBackgroundColor() - Method in class com.ui.Control
 
getBackgroundImage() - Method in class com.ui.Control
 
getBackgroundStyle() - Method in class com.ui.controls.Label
 
getBorderColor() - Method in class com.ui.Control
 
getBorderStyle() - Method in class com.ui.Control
 
GetBottomCollisions(Vector<gameobject>, sprite) - Method in class com.physik.collider.Collider
 
GetBoundCollider(Vector<gameobject>, sprite) - Method in class com.physik.collider.Collider
 
getBounds() - Method in class com.types.gameobject
 
getBounds() - Method in class com.types.sprite
 
getBounds() - Method in class com.ui.Control
 
getCellHeight() - Method in class com.animation.Animation
 
getCells() - Method in class com.animation.Animation
 
getCellWidth() - Method in class com.animation.Animation
 
getClickState() - Method in class com.ui.Control
 
getColliderState() - Method in class com.types.gameobject
 
getColliderType() - Method in class com.game.Game
 
GetCollision(Vector<gameobject>, sprite) - Method in class com.physik.collider.Collider
 
getCollision() - Method in class com.physik.collider.CollisionInformation
 
GetControl(String) - Method in class com.ui.UIManager
 
getEnabled() - Method in class com.ai.AIElement
 
getEnabled() - Method in class com.ai.AIManager
 
getEnabled() - Method in class com.ai.WayPoint
 
getEnabled() - Method in class com.animation.Animation
 
getEnabled() - Method in class com.animation.AnimationManager
 
getEnabled() - Method in class com.animation.Animator
 
getEnabled() - Method in class com.physik.gravity
 
getEnabled() - Method in class com.types.gameobject
 
getEnabled() - Method in class com.types.Scene
 
getEnabled() - Method in class com.types.SceneManager
 
getEnabled() - Method in class com.types.sprite
 
getEnabled() - Method in class com.ui.Control
 
getEnabled() - Method in class com.ui.UIManager
 
getFlag() - Method in class com.animation.Animator
 
getFont() - Method in class com.ui.Control
 
getForeColor() - Method in class com.ui.Control
 
getGameObject(String) - Method in class com.net.Listener
 
getGameObject() - Method in class com.physik.collider.CollisionInformation
 
getGameObjects() - Method in class com.net.Listener
 
getGameObjects() - Method in class com.types.Scene
 
GetGameObjects() - Method in class com.types.SceneManager
 
GetGameObjects(String) - Method in class com.types.SceneManager
 
GetGameObjekt(String) - Method in class com.types.Scene
 
getGravity() - Method in class com.types.sprite
 
getHandler() - Method in class com.ui.Control
 
getHeight() - Method in class com.vector.size
 
getHorizontalValue() - Method in class com.physik.gravity
 
getHovered() - Method in class com.ui.Control
 
getHoveredBorderColor() - Method in class com.ui.Control
 
getHoveredBorderStyle() - Method in class com.ui.Control
 
getHoveredColor() - Method in class com.ui.Control
 
getImage() - Method in class com.assets.asset
 
getImageStyle() - Method in class com.ui.Control
 
getInput() - Method in class com.game.Game
 
getIsHovered() - Method in class com.ui.Control
 
getKeyEvent() - Method in class com.game.Game
 
getLocation() - Method in class com.ai.WayPoint
 
getLocation() - Method in class com.types.gameobject
 
getLocation() - Method in class com.types.Scene
 
getLocation() - Method in class com.types.sprite
 
getLocation() - Method in class com.ui.Control
 
getMapBuffer() - Method in class com.game.Game
 
getName() - Method in class com.ai.AIElement
 
getName() - Method in class com.ai.AIManager
 
getName() - Method in class com.ai.WayPoint
 
getName() - Method in class com.animation.AnimationManager
 
getName() - Method in class com.animation.Animator
 
getName() - Method in class com.assets.asset
 
getName() - Method in class com.types.gameobject
 
getName() - Method in class com.types.Scene
 
getName() - Method in class com.types.SceneManager
 
getName() - Method in class com.types.sprite
 
getName() - Method in class com.ui.Control
 
getName() - Method in class com.ui.UIManager
 
getNextValue(Random, int, int) - Static method in class com.util.RandomMinMax
 
getObject() - Method in class com.ai.AIElement
 
getObject() - Method in class com.animation.Animator
 
getObjectflag() - Method in class com.ai.AIElement
 
getOnClickListener() - Method in class com.ui.Control
 
getOnPaintLister() - Method in class com.ui.Control
 
getParent() - Method in class com.ai.AIElement
 
getParent() - Method in class com.animation.Animation
 
getPlayRate() - Method in class com.animation.Animation
 
getPlayState() - Method in class com.animation.Animation
 
getPlayType() - Method in class com.animation.Animation
 
getRenderMode() - Method in class com.types.gameobject
 
getScene(String) - Method in class com.net.Listener
 
GetScene() - Method in class com.types.SceneManager
 
GetScene(String) - Method in class com.types.SceneManager
 
getSceneIndex() - Method in class com.types.SceneManager
 
getSceneManager() - Method in class com.game.Game
 
getScenes() - Method in class com.net.Listener
 
getScenes() - Method in class com.types.SceneManager
 
getSelectedSprite() - Method in class com.game.Game
 
getSelectedTexture() - Method in class com.types.sprite
 
getSize() - Method in class com.ai.WayPoint
 
getSize() - Method in class com.types.gameobject
 
getSize() - Method in class com.types.Scene
 
getSize() - Method in class com.types.sprite
 
getSize() - Method in class com.ui.Control
 
getSprite(String) - Method in class com.net.Listener
 
getSprites() - Method in class com.net.Listener
 
getStartX() - Method in class com.animation.Animation
 
getStartY() - Method in class com.animation.Animation
 
getTag() - Method in class com.ai.AIElement
 
getTag() - Method in class com.ai.AIManager
 
getTag() - Method in class com.ai.WayPoint
 
getTag() - Method in class com.animation.Animation
 
getTag() - Method in class com.animation.AnimationManager
 
getTag() - Method in class com.animation.Animator
 
getTag() - Method in class com.types.gameobject
 
getTag() - Method in class com.types.Scene
 
getTag() - Method in class com.types.SceneManager
 
getTag() - Method in class com.types.sprite
 
getTag() - Method in class com.ui.Control
 
getTag() - Method in class com.ui.UIManager
 
getText() - Method in class com.ui.Control
 
getTextStyle() - Method in class com.ui.Control
 
getTexture() - Method in class com.types.gameobject
 
getTextureDown() - Method in class com.rendering.spritetextures
 
getTextureLeft() - Method in class com.rendering.spritetextures
 
getTextureRight() - Method in class com.rendering.spritetextures
 
getTextures() - Method in class com.types.sprite
 
getTextureUp() - Method in class com.rendering.spritetextures
 
getThreadState() - Method in class com.animation.Animation
 
getTriggerState() - Method in class com.types.gameobject
 
GetUIControl(String) - Method in class com.ui.UIManager
Returns a UI Control
getUIManager(String) - Method in class com.game.Game
 
getVerticalValue() - Method in class com.physik.gravity
 
GetViewCollisions(Vector<gameobject>, sprite, int, int) - Method in class com.physik.collider.Collider
 
getWayPoint(String) - Method in class com.ai.AIElement
 
getWidth() - Method in class com.vector.size
 
getX() - Method in class com.vector.vector2
 
getY() - Method in class com.vector.vector2
 
gravity - Class in com.physik
 
gravity(boolean, int) - Constructor for class com.physik.gravity
 
gravity(boolean, int, int) - Constructor for class com.physik.gravity
 
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