public class Scene
extends java.lang.Object
Constructor and Description |
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Scene() |
Modifier and Type | Method and Description |
---|---|
void |
AddGameObjekt(gameobject GameObject) |
boolean |
getEnabled() |
java.util.Vector<gameobject> |
getGameObjects() |
gameobject |
GetGameObjekt(java.lang.String Name) |
vector2 |
getLocation() |
java.lang.String |
getName() |
size |
getSize() |
java.lang.String |
getTag() |
void |
RemoveGameObject(gameobject GameObject) |
void |
setEnabled(boolean Enabled) |
void |
setGameObjects(java.util.Vector<gameobject> Objects) |
void |
setLocation(vector2 Location) |
void |
setName(java.lang.String Name) |
void |
setSize(size Size) |
void |
setTag(java.lang.String Tag) |
public void setName(java.lang.String Name)
public void setTag(java.lang.String Tag)
public void setEnabled(boolean Enabled)
public void setGameObjects(java.util.Vector<gameobject> Objects)
public void setLocation(vector2 Location)
public void setSize(size Size)
public java.lang.String getName()
public java.lang.String getTag()
public boolean getEnabled()
public java.util.Vector<gameobject> getGameObjects()
public vector2 getLocation()
public size getSize()
public void AddGameObjekt(gameobject GameObject)
public gameobject GetGameObjekt(java.lang.String Name)
public void RemoveGameObject(gameobject GameObject)