public class gameobject
extends java.lang.Object
Modifier and Type | Class and Description |
---|---|
static class |
gameobject.RenderModes |
Constructor and Description |
---|
gameobject(java.lang.String Name,
vector2 Location,
size Size,
boolean IsCollider,
java.awt.image.BufferedImage Texture) |
gameobject(java.lang.String Name,
vector2 Location,
size Size,
java.awt.image.BufferedImage Texture) |
gameobject(java.lang.String Name,
vector2 Location,
size Size,
gameobject.RenderModes RenderMode,
java.awt.image.BufferedImage Texture) |
Modifier and Type | Method and Description |
---|---|
java.awt.Rectangle |
getBounds() |
boolean |
getColliderState() |
boolean |
getEnabled() |
vector2 |
getLocation() |
java.lang.String |
getName() |
gameobject.RenderModes |
getRenderMode() |
size |
getSize() |
java.lang.String |
getTag() |
java.awt.image.BufferedImage |
getTexture() |
boolean |
getTriggerState() |
void |
setCollider(boolean Enabled) |
void |
setEnabled(boolean Enabled) |
void |
setLocation(vector2 Location) |
void |
setName(java.lang.String Name) |
void |
setRenderMode(gameobject.RenderModes Rendermode) |
void |
setSize(size Size) |
void |
setTag(java.lang.String Tag) |
void |
setTexture(java.awt.image.BufferedImage Texture) |
void |
setTrigger(boolean Enabled) |
public gameobject(java.lang.String Name, vector2 Location, size Size, java.awt.image.BufferedImage Texture)
public gameobject(java.lang.String Name, vector2 Location, size Size, gameobject.RenderModes RenderMode, java.awt.image.BufferedImage Texture)
public java.awt.Rectangle getBounds()
public void setName(java.lang.String Name)
public void setTag(java.lang.String Tag)
public void setLocation(vector2 Location)
public void setSize(size Size)
public void setEnabled(boolean Enabled)
public void setCollider(boolean Enabled)
public void setTrigger(boolean Enabled)
public void setRenderMode(gameobject.RenderModes Rendermode)
public void setTexture(java.awt.image.BufferedImage Texture)
public java.lang.String getName()
public java.lang.String getTag()
public vector2 getLocation()
public size getSize()
public boolean getEnabled()
public boolean getColliderState()
public boolean getTriggerState()
public gameobject.RenderModes getRenderMode()
public java.awt.image.BufferedImage getTexture()